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Thread: Endless Ice

  1. #1
    Archmage of the Inner Ring ampoliros's Avatar
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    Endless Ice

    Name: Endless Ice
    Circles: Water / Summoning
    Description: Freeze over a target tile on the battlefield. At the beginning of the turn of the player who cast this spell, a random number of tiles bordering this tile will freeze over. Tiles bordering tiles frozen over by this effect are fair targets for this effect.




    OK, tiles are ice. What does that do?

  2. #2
    Maybe they have to make a balance check each turn or lose their movement for that round?
    My RPG Design and Theory Blog: http://socratesrpg.blogspot.com/

  3. #3
    Caster of the Inner Tower
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    Quote Originally Posted by Troy_Costisick View Post
    Maybe they have to make a balance check each turn or lose their movement for that round?
    +1 for me. With flying units immune ?

  4. #4
    Sounds reasonable. Do multi-legged creatures get a + to the save?

  5. #5
    Quote Originally Posted by kilobug View Post
    With flying units immune
    Quote Originally Posted by WyldeRhide View Post
    Multi-legged creatures get a + to the save
    These make sense to me!
    My RPG Design and Theory Blog: http://socratesrpg.blogspot.com/

  6. #6
    Archmage of the Central Tower Happerry's Avatar
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    Quote Originally Posted by Troy_Costisick View Post
    Maybe they have to make a balance check each turn or lose their movement for that round?
    Or fall over. Something in that area.

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