Name: Counter Magic
Circles: Air / Protection
Description: Enchant the battlefield so that the next X mana cost of spells has an extremely high chance of fizzling.
I have mixed feelings about Counter Magic. (Basically I have mixed feelings about almost all the MoM Sorcery magic. Sorcery didn't fit my Modus Operandi.) This is the main spell that makes me seek out Sorcery Wizards sooner rather than later and bring overwhelming force in the form of a bunch of small armies to soak up all their mana, then roll in the big guns and eradicate.