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Thread: Frost Chains

  1. #1
    Archmage of the Inner Ring ampoliros's Avatar
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    Frost Chains

    Name: Frost Chains
    Circles: Water / Augmentation
    Description: Chains of Ice wrap around the legs, making the target unable to move.




    I'm neutral on this one. The effect is obvious...
    But if we want an ice spell that immobilizes a unit I guess I'd prefer something like Ice Prison.

  2. #2
    Caster of the Inner Tower
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    Yeah "Ice Prison" would be better for tactial spell holding a unit with ice. "Frost Chain" to me would be an overland spell that creates a barrier made of ice on the map.

  3. #3
    Archmage of the Central Tower Happerry's Avatar
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    Don't we already have a Water binding spell? The one that drowns people too?

  4. #4
    Quote Originally Posted by Happerry View Post
    Don't we already have a Water binding spell? The one that drowns people too?
    Yes, we do. We can have two, if this one is a really low level spell that is easily resisted by higher level units. It'll be good in the early game then discarded later in favor of the more powerful version.
    My RPG Design and Theory Blog: http://socratesrpg.blogspot.com/

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