Deserts: -10% Food, +0% Production, +0% Gold
Forests: +5% Food, +5% Production, +0% Gold
Hills: +0% Food, +5% Production, +0% Gold
Mountains: -5% Food, +10% Production, +0% Gold
Plains: +10% Food, +0% Production, +0% Gold
Swamps: -5% Food, -10% Production, + 0% Gold
Ocean: +0% Food, +0% Production, +5% Gold
Shore: +5% Food, +0% Production, +10% Gold
River: +10% Food, +0% Production, +20% Gold
Tundra: -10% Food, -10% Production, -5% Gold.
I think that Rivers are paradise

Swamp and Tundra are really bad.
I dont like Hills and Mountains giving Gold bonis.
The way i understood things from the Mineral thread back then ,is ,that Gold and Silver Mines are much more likely in Hills/Mountains or even exclusively,so thats where the gold bonus goes.Just a simple Hill tile should not yield any extra Gold.
The Gold from Rivers/shores comes from trade routes.
Race bonis for different terrains are a separate matter.Not sure i would like to see increased upkeep costs for buildings though.
Dwarves for example should definitely get more out of Hills and Mountains.While Grey Elves should get more out of Forests.