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Futile Efforts
Futile Efforts
Death/Mentalism
Removes any infusion effect from target player's current spell.
Infusion is when you pay more mana for a spell.
Basically a weaker counterspell.
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Moderator
This obviously effects static spells. Do you select a single spell as a target or a Sorcerer Lord?
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What I had in mind was to remove all infusion effects from the spell that target sorecere lord is currently casting. However, I like the idea of weakening static spells more. It would target one enchantment.
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I like weakening static spells better, too - it would be hard to properly separate the "base power" from the "infusion power" in a spell being cast... I mean, do you start Infusing from the beginning, or does that only start in the turn after which you've met the basic power?
This could be a good precursor to Dispel Magic, too, since it would leave a weaker version of the spell in place that would be easier to then totally disrupt... on the Strategic Map, that has a lot of potential.
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