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Thread: Futile Efforts

  1. #1
    Developer
    Join Date
    Aug 2013
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    670

    Futile Efforts

    Futile Efforts
    Death/Mentalism


    Removes any infusion effect from target player's current spell.

    Infusion is when you pay more mana for a spell.

    Basically a weaker counterspell.

  2. #2
    This obviously effects static spells. Do you select a single spell as a target or a Sorcerer Lord?
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  3. #3
    Developer
    Join Date
    Aug 2013
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    670
    What I had in mind was to remove all infusion effects from the spell that target sorecere lord is currently casting. However, I like the idea of weakening static spells more. It would target one enchantment.

  4. #4
    Mage of the Lesser Tower
    Join Date
    Nov 2013
    Posts
    286
    I like weakening static spells better, too - it would be hard to properly separate the "base power" from the "infusion power" in a spell being cast... I mean, do you start Infusing from the beginning, or does that only start in the turn after which you've met the basic power?

    This could be a good precursor to Dispel Magic, too, since it would leave a weaker version of the spell in place that would be easier to then totally disrupt... on the Strategic Map, that has a lot of potential.

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