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Thread: Destruction/Life spells tiers 1 - 8

  1. #61
    Quote Originally Posted by Happerry View Post
    I was gonna suggest that for fire, to be honest.. but it could be used here easily!
    Maybe this one can be tier8 strategic, and the fire one can be tier7 and tactical.
    My RPG Design and Theory Blog: http://socratesrpg.blogspot.com/

  2. #62
    Archmage of the Central Tower Happerry's Avatar
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    If the Fire one is going to be tactical, it should be something like 'Slag' and be a spell that damages a target and gives each artifact said target is wearing a chance of blowing up..

    But that's more for the fire thread, really.

    +1 for Troy.

  3. #63
    Mage of the Lesser Tower
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    I like that. The Strategic-level Life one should let the casting Lord capture some of the mana when it breaks (Just a litle, like 5% - Artifacts can have a lot of mana tied up in them), but not damage the Hero carrying it.

    The Fire one.. I like Happerry's idea. Although I also like the part about it belonging in the fire thread, so I'll be quiet.

  4. #64
    Archmage of the Inner Ring ampoliros's Avatar
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    Since spelling was brought up, Invigor Weeds really needs to be changed to Invigorate or Envigor. Or a totally new name for the spell needs to be thought of.

    +1 to Shatter Artifact with mana siphoning effect. (the Life spell)
    and +1 to a Fire spell like Happerry suggested.

  5. #65
    Mage of the Lesser Tower
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    I like Envigor Weeds, but I proposed Botanic Incursion as more of a total alternative a little while ago, when it was pointed out that our new effect involves a lot more than just weeds.

  6. #66
    Botanic Incursion
    This sounds a little too modern and scientific for a high fantasy game like this IMHO.
    My RPG Design and Theory Blog: http://socratesrpg.blogspot.com/

  7. #67
    Archmage of the Central Tower Happerry's Avatar
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    We could just call it Overgrowth.

  8. #68
    Quote Originally Posted by Happerry View Post
    We could just call it Overgrowth.
    Bingo. I like that. +1
    My RPG Design and Theory Blog: http://socratesrpg.blogspot.com/

  9. #69
    Developer Hoverdog's Avatar
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    Overgrowth is fine.

    One thing still irks me. That's the Holy Smite - Sunburst - Holy Word trio. For me, they still aren't varied enough. How about we make one of them Strategic instead of tactical? For example, Holy Word might work on a single plane.

  10. #70
    Quote Originally Posted by Hoverdog View Post
    Overgrowth is fine.

    One thing still irks me. That's the Holy Smite - Sunburst - Holy Word trio. For me, they still aren't varied enough. How about we make one of them Strategic instead of tactical?
    That's a real good idea.

    For example, Holy Word might work on a single plane
    I don't like that as much because there's no guarantee everyone will play with all the planes. So limiting a spell to a single plane would make it potentially useless in a good number of games.
    My RPG Design and Theory Blog: http://socratesrpg.blogspot.com/

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