Comments, feedback, and suggestions welcome.
Tier 1: Oozify (T, Unit Enchantment, target becomes Ooze-type), Cold Weakness* (T, Unit Enchantment, cold vulnerability)
Tier 2: Planar Shift (S, Instant, moves unit to another plane), Quicksilver (S, Unit Enchantment, +movement)
Tier 3: Wetlands (S, Terraforming, desert/tundra->plains->swamps)
Tier 4: Quagmire (S, Terraforming, creates several swamps from one)
Tier 5: Purging Waves (S, Instant, removes corruption and any spell from the tile)
Tier 6: Ocean Blessing (S, Global Enchantment, increases food, gold, production from ocean squares)
Tier 7: Divine Fertility (S, Global Enchantment, global population growth boost)
Tier 8: Flood (S, Terraforming, sinks an unoccupied tile)
*needs rename
ooze = immunity to critical hits, sneak attacks, poison, bleeding