OK guys, this is a "brain pick" post about difficulty level (obviously). As you all know we don't want the AI to "cheat". That is to say we don't want to give it information or bonuses that any other player couldn't get. The AI should have to send out scouts, pay the same building and maintenance costs as players, have the same access to spells, etc, etc, etc. So, the question is: What should make the AI more or less difficult to play against.
Thoughts?