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Thread: checking translation

  1. #1
    Abecedarian Mage Trudd's Avatar
    Join Date
    Feb 2013
    Location
    Bordeaux (France)
    Posts
    174

    checking translation

    Is it possible to have a savegame (or several savegames) with
    - every world feature,
    - a copy of each unit and buiding of each race
    - all the spells
    (at least those which have already been implemented in the beta)
    in order to check the translations we made?
    Last edited by Trudd; 09-06-2014 at 01:59 PM.

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