I'm playing as the Grey Elves and there is a bug with the Druids unit. This has happened to me twice. Using their Acid Arrow ability causes an enemy to take acid damage at the start of that targets turn. When this 'secondary effect' happens, if this damage kills the target, combat becomes 'stuck'. I've had to Alt+f4.

Gameplay/balance question - is it expected that people take the Heretic flaw (+2) and the Pious trait (-2), for a 'free' net total of +50% more power from Religious buildings?