Damage Loop
Circles: ?, Protection
Description: A spell that is cast on a single unit. Each time the unit is about to take damage, the one doing the damage must roll a will save. If it fails, he takes the damage instead.
Alright, this is a cool idea. We need to flesh out the lore behind it a bit though. Why the will save? Do the attackers attack themselves? What kind of damage do they take? Would werewolves claw themselves for instance or is it magic damage?