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Thread: Raise Volcano

  1. #1

    Raise Volcano

    Name: Raise Volcano
    Circles: Fire, ?
    Description: Makes a volcano on any land tile.

    It's a classic. We do need to decide what volcanoes do exactly.

    Thoughts?

  2. #2
    Archmage of the Inner Ring ampoliros's Avatar
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    http://masterofmagic.wikia.com/wiki/Raise_Volcano

    Well the MoM version destroyed any minerals, reduced food, gold and production to zero, and generated 1 mana for the caster. Also, if cast on a city would destroy some buildings.

    I'm good with all of that except I think if the volcano is lowered the mineral should come back.

  3. #3
    The classic MoM formula is probably a good place to start. I agree that taking away the volcano should bring back the mineral resource.

    Of course, I'm not sure about the mana generation really. I never really got that in MoM. I'm not sure what the idea was. I can see volcanoes giving nearby cities a production bonus depending on whether or not the race can build a "magma forge". I can also see it as a weapon to use against your enemies. I just don't get the mana angle...

    Anyone have more to add?

  4. #4
    Moderator Asmodai's Avatar
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    Volcanoes could have a chance to fire an event that they erupt. Erupting volcanoes could destroy nearby improvements (roads, forts, etc.) as well as resources and maybe even give a chance of spawning new resources (fertile soil to to volcanic soil, mineral deposits, etc.)

    I had the volcanoes as a race specific requirement for draconians to enable them to build a fire temple to make the fire breathing variety of draconians.

    I could see volcanoes as something dwarves might want for a magma forge or some specialized building.

  5. #5
    Quote Originally Posted by Asmodai View Post
    Volcanoes could have a chance to fire an event that they erupt. Erupting volcanoes could destroy nearby improvements (roads, forts, etc.) as well as resources and maybe even give a chance of spawning new resources (fertile soil to to volcanic soil, mineral deposits, etc.)

    I had the volcanoes as a race specific requirement for draconians to enable them to build a fire temple to make the fire breathing variety of draconians.

    I could see volcanoes as something dwarves might want for a magma forge or some specialized building.
    +1 to all these ideas.

  6. #6
    Moderator Asmodai's Avatar
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    Another thought is there could be a fire spell that when cast on a volcano allows that volcano to act as a mana fount.

  7. #7
    Quote Originally Posted by Asmodai View Post
    Volcanoes could have a chance to fire an event that they erupt. Erupting volcanoes could destroy nearby improvements (roads, forts, etc.) as well as resources and maybe even give a chance of spawning new resources (fertile soil to to volcanic soil, mineral deposits, etc.)

    I had the volcanoes as a race specific requirement for draconians to enable them to build a fire temple to make the fire breathing variety of draconians.

    I could see volcanoes as something dwarves might want for a magma forge or some specialized building.
    I like these ideas also.

  8. #8
    Moderator Asmodai's Avatar
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    Maybe even like Mt. Doom you could destroy items at a volcano. Like if you're High Men and you want to destroy an unholy or cursed relic you'd have to take it to a volcano. If you're Undead (or Dark Elves?) you might take a holy item to a Volcano to destroy.

    I'm just trying to throw out ideas here... I admit I haven't thought them all through fully.

  9. #9
    Those are all fairly good suggestions. (Not sure about the item destruction myself, but we can think about it.) I really like the random event one

    Either way, volcanoes are justified ergo Raise Volcano is justified.

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